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Spiller

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Everything posted by Spiller

  1. Final Score Mad Resurrection [ 4 ] vs [ 2 ] Miami Khanate Bases Played Leaf Links Vicepoint Helipad Las Barrancas Mad Resurrection won the toss and decided to defend Leaf Links first. Referees Present [VU]OmaRosh, [VU_T]Mody Replay Link Match streamed by Omarosh on YT. Round Logs 1. Leaf Links (MK attacking) 2. Leaf Links (MR Attacking) 3. Vicepoint Helipad (MR Attacking) 4. Vicepoint Helipad (MK attacking) 5. Las Barrancas (MR Attacking) 6. Las Barrancas (MK Attacking)
  2. Kashi Arena forfeited the match after the first round. Match was given to Ancient Pharaohs.
  3. Final Score The Jailers of The Damned [ 4 ] vs [ 2 ] The Last Alliance Bases Played Haitian Drug Factory Phils Place Washington Brawl TJOD won the toss and decided to defend Haitian Drug Factory first. Referees Present AnaLiZator^, [MKt]Anish Round Logs 1. Haitian Drug Factory (TLA attacking) 2. Haitian Drug Factory (TJOD Attacking) 3. Phils Place (TJOD Attacking) 4. Phils Place (TLA attacking) 5. Washington Brawl (TLA Attacking) 6. Haitian Drug Factory (TJOD attacking)
  4. Round 4 Matches Complete list of matches can be found on this topic or at challonge. Group A The Carjacking Agency vs Vice Kings. The Last Alliance vs The Veterans has been marked forfeit. The Jailers of The Damned will sit out for this round. Group B Miami Khanate vs Ancient Pharaohs [VU#3]. Vice Underdogs vs Kashi Arena. Mad Resurrection will sit out for this round. Deadline All the above matches are to be completed on or before 29th August. Bases The bases to be played in this round are: Group A [07
  5. Hello everyone, we are excited to announce some major changes to OneVice. The logo has been slightly modified. We have dropped the tagline "Created by Miami Killers" and adopted "Create, Build & Play" because it defines what we do more accurately - currently, we are hosting over 15 websites/forums and 30 servers! Moreover, OneVice website has been recoded with React. The online browser now packs more features such as better filtering, various sorting methods and even setting servers as favorite! Visit the website Join our discord server to stay in touch.
  6. Tomorrow is the deadline, has a time been decided yet?
  7. Rob The Vehicle (IV) Server Information This post contains basic information about the server and its gamemode. You can use this post to find a pathway if you are new here and looking for where to start. Connection Information IP: vcmp.net:5192 Version: v4.2 (stable) Files*: https://rtv.vcmp.net/rtv-files.zip * VCMP downloads serverfiles over UDP, which is slow, you can manually place these files in %appdata%\VCMP\04beta\store The Gamemode Two teams - attackers and defenders - fight throug
  8. As the poll ended at a fair competition between enabling and disabling, a middle road had to be taken. Which was to keep wallglitch off by default, but enable it for certain bases. Bases on which wallglitch is enabled: The topic will be unlocked for a while for players to suggest changes to wallglitch settings of specific maps.
  9. I believe this is buffer from the container. I will look into cleanup and stuff.
  10. Bans related to usage and distribution of hacks are not lifted. Your ban is set to expire in 87 days. Denied.
  11. Round 3 Matches Complete list of matches can be found on this topic or at challonge. Group A The Last Alliance vs The Jailers of The Damned The Carjacking Agency vs The Veterans has been marked forfeit. Vice Kings will sit out for this round. Group B Kashi Arena vs Ancient Pharaohs [VU#3] Miami Khanate vs Mad Resurrection Vice Underdogs will sit out for this round. Deadline All the above matches are to be completed on or before 15th August. Bases The bases to be played in this round are: Group A [
  12. After a thorough discussion, we have reached to conclude this match by giving it to Vice Underdogs #1. While we understand that everyone has wayward real life situations to take care of, we would have wished to see this match happening. However, we did not bend the rules when team captains wanted to replace their members. We believe it would have been partial to give an extension for this match. Regards.
  13. Apologies for the delay, we were discussing a potential solution for the problem caused by the renunciation. Unfortunately, it is too late to modify the groups and matches. Thanks to all the captains we contacted in the mean term to discuss plausible modifications. The Veterans have decided to resign from the tournament, all their matches will be marked as forfeit. As a consequence, all the members of TV will be brought to book. According to Rule 7.1, they have been banned from participation in the next future event.
  14. Final Score Mad Resurrection [ 6 ] vs [ 0 ] Kashi Arena Bases Played Phils Place Print Works Haitian Drug Factory Kashi Arena won the toss and decided to defend Phils Place first. Referees Present [MK]Aegon, =TLA=Gohan, TLA.V1s1oN, AnaLiZator^, [VU]SMD, [VU]Ulker, [MK]Spiller, [MK]iBEE_tH3_RuL3R., [DU]Pavonis, [MK]Berkay_Khan Replay Link Match streamed by Ibee on YT. Commentators: Vision, Karna, Spiller and Berkay Khan. Round Logs 1. Phils Place (MR attacking) 2. Phils Place (KA Attacking) 3. Print Works (KA
  15. Does not seem quite like racism, but I'm pretty sure he doesn't stop. Case has already been handled. https://forum.vcmp.net/index.php?/topic/438-player-report-kft/ Thank you for the report.
  16. This is not the first time he has been doing it, I've witnessed it several times myself and I am convinced several warns and mutes were handed out as well. Even after all this, he fails to cease his horrendous behavior and maintain a playable environment for everyone. Due to excessive toxicity and repeated racism, =KF=T. has been muted for 2 weeks. Thank you for the report.
  17. Such a shame you guys ended up severing 4 matches on your cue. Should have thought about this before applying. Now since everyone acknowledged to have read the rules. You still have up till tomorrow to arrange your match. If your decision is final, necessary steps would be taken.
  18. @552N@Pretzel Tomorrow is the deadline. It might be marked as a loss for your team if you fail to arrange the match.
  19. July 31st, '21 [2] Ship Wars The map was straightforward M4 fest, instead of removing it, I reworked on it to preserve Devil_Jin's work. (Screenshots) Expanded the map to fit more players and give more access to both ships. Altered spawn, vehicle and checkpoint positions. Changed vehicle to Virgo. Disabled wallglitch and set time to night. [38] Construction Yards #2 Vehicle could not be delivered due to inability to gain speed on sand. Changed vehicle to Sandking. [25] Pole Position Club Some buildings would disappear on map after dyin
  20. *insert here we go again meme* Not because I personally hate wallglitch but it completely decimates certain aspects of the game. Bullets are NOT supposed to go all the way through solid walls! Lets go over the benefits of disabling wallglitch for those of you who are not aware: Reduces the probability of getting hit from nowhere. Likely to balance maps, vehicles will be easier to steal and deliver. Gives players a fair chance, not like one can shoot the other but he can't hit back or atleast so easily. Less spawnkilling, or atleast an ability to push back
  21. @Mr.F!zZ* Please reply on time. If you fail to arrange the match, it might be considered as a loss for you. The deadline is closing in. This is not how it works, you need to reply to the proposal put forward by the opponent team, and try not to propose a time only a couple of hours after.
  22. The current end sequence music have been sticking around for too long. I believe a lot of us have been wanting some change by now. If you have some suggestions, please post them here. Current list: Castle - Halsey (YouTube) Insomnia - Daya (YouTube) Big Plans - Why Don't We (YouTube) Centuries - Fall Out Boy (YouTube) Feel It Still - Portugal. The Man (YouTube) Hall Of Fame - The Script (YouTube) Angel With A Shotgun - The Cab (YouTube) Dancin' - Aaron Smith (YouTube) Dota - Basshunter (YouTube) Everybody Loves Me - OneRepubl
  23. Should be fixed now.
  24. After a brief usage of abusive content, I have arrived at a fix for tracking hits by explosives. Although it might not be accurate, you can get an idea from vito's post. Each hit with an explosive on the target vehicle will reward a score of 10. Effective from next server restart. Other said weapons remain to stay broken.
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