MD619 Posted October 28, 2020 Share Posted October 28, 2020 (edited) Hey as the topic says, my suggestion is about permanent detonator to be set on a either a command like /permadeto on/off or a key to enable or disable it, as long as many players are having problem with the current system so I suggest it should be changed. Everyone is welcome to post their thoughts too. Edited October 28, 2020 by MD619 3 Quote Link to post Share on other sites
=SpitFire= Posted October 28, 2020 Share Posted October 28, 2020 Let me guess, you're suggesting it, due to that detonator sometimes screw up the weapon scroll? Anyway, i'm neutral with this suggestion. Quote Link to post Share on other sites
el_Lederhos Posted October 28, 2020 Share Posted October 28, 2020 Agree. I am used to have my long-range weapons scrolling up but then I get the detonator, it's a big problematic. Quote Link to post Share on other sites
Spiller Posted October 28, 2020 Share Posted October 28, 2020 We have switched to legacy mode to nerf attackers a bit, where you have to pick the bomb and it's not given at spawn. Howsoever, it still causes problems in switch/animations. I thought to fix it with the rewrites but I'll push a temporary solution today - the animation will autobreak if you press the button not on site. Lateron, with the rewrites, I can set a hotkey which will hide/show the detonator. 4 Quote This signature changes every refresh. Complete gallery. Link to post Share on other sites
Marine*PL Posted October 30, 2020 Share Posted October 30, 2020 (edited) HMM make another skin for bombers. so game will be more fun. 5 players = 2 bomber , if 10 = 4 bombers , if 15 = 6 bombers count on players. Edited October 30, 2020 by Marine*PL Quote Link to post Share on other sites
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