aXXo Posted November 4, 2020 Share Posted November 4, 2020 I think RPG should stay. It adds to the intensity and versatality of VCMP gameplay. Without RPG, the game mode will become single dimensional M4 pewpew contest. RPG adds to the tactical value the roof teleports added in several maps, so controlling the roofs(or high ground) becomes crucial. The sets are balanced this way in a rock-paper-scissor fashion: Camping with Spaz/Chainsaw > M4 spray in open ground RPG(blow the site) > Camping with Spaz/Chainsaw M4 spray in open ground > RPG(blow the site) So far I haven't played many rounds where the RPG user became the MVP by controlling the objective single-handedly. In fact not many people use RPG here due to it being less effective. 5 Link to post Share on other sites
Martyrdom Posted November 5, 2020 Share Posted November 5, 2020 On 11/4/2020 at 7:41 AM, aXXo said: I think RPG should stay. It adds to the intensity and versatality of VCMP gameplay. Without RPG, the game mode will become single dimensional M4 pewpew contest. RPG adds to the tactical value the roof teleports added in several maps, so controlling the roofs(or high ground) becomes crucial. The sets are balanced this way in a rock-paper-scissor fashion: Camping with Spaz/Chainsaw > M4 spray in open ground RPG(blow the site) > Camping with Spaz/Chainsaw M4 spray in open ground > RPG(blow the site) So far I haven't played many rounds where the RPG user became the MVP by controlling the objective single-handedly. In fact not many people use RPG here due to it being less effective. Actually convincing reason as to why RPG should stay and I must say I agree with it. Only thing is I cannot change my vote 1 Link to post Share on other sites
Marine*PL Posted November 5, 2020 Share Posted November 5, 2020 4 hours ago, Martyrdom said: Actually convincing reason as to why RPG should stay and I must say I agree with it. Only thing is I cannot change my vote same to me i saw how useful is rpg in this game mode. but noobs dont know how to use it. Link to post Share on other sites
MasterOz Posted November 6, 2020 Share Posted November 6, 2020 11 hours ago, Marine*PL said: same to me i saw how useful is rpg in this game mode. but noobs dont know how to use it. This whole topic was meant to be created to clear out all the grudges, confusions regarding RPG and it's users. I hope we will come up with ways to counter it. Also, in teamwork there's no chance the RPG user can find his feets! Link to post Share on other sites
ELK Posted November 6, 2020 Author Share Posted November 6, 2020 Bases where the bomb site gets fully covered by the RPG's Area of effect will be fixed or replaced, for example: Khan's Fortress Bomb sites are placed on the top of those fort towers, and that they easily gets covered by rpg's area of effect. It's like one shot and everyone is down. So in order to fix, I will be rescaling the tower object and make them bigger in size. Pike Creek One of the bomb site is placed in a small drug store/ shop. There is no chance you can survive if you are inside it and being shot by rpg. There are more of these but will surely get them fixed asap. As for removing the weapon, I disagree just as @aXXo has mentioned above. 2 Link to post Share on other sites
MasterOz Posted November 6, 2020 Share Posted November 6, 2020 (edited) Nice job! There are still sites which are in small interiors like the tool shop in Havana Hazard base. I hope you guys will make something out of it. Edited November 6, 2020 by MasterOz Link to post Share on other sites
ELK Posted November 8, 2020 Author Share Posted November 8, 2020 On 11/5/2020 at 7:16 PM, Martyrdom said: Actually convincing reason as to why RPG should stay and I must say I agree with it. Only thing is I cannot change my vote Invision community forum software doesn't allow changing vote for some reason, So those who wants to reconsider their votes must leave a reply here. Link to post Share on other sites
Recommended Posts