Spiller Posted March 17, 2021 Share Posted March 17, 2021 Version 1.2 (SqMod) The Demolition Wars REVISION UPDATE We are proud to announce that all the reworks on The Demolition Wars are complete! Inclusive of many exciting features, improvements and bug fixes. Set to release this Sunday, 15 GMT. ( subject to change ) ~Team OneVice This signature changes every refresh. Complete gallery. Link to post
Spiller Posted March 17, 2021 Author Share Posted March 17, 2021 The Demolition Wars WHAT HAS CHANGED There were a lot of changes you would want to know about. Tip of the iceberg has been listed below. Hefty Performance Boost The server has entirely been rewritten on S.L.C's SqMod Plugin, giving room to more throughput. Discord bot was rewritten on discord.js which helped eliminate surge issues. Client side processing was carefully implemented, making sure there is zero to minimum amount of drops. Handsome Rewards Every contribution made towards gameplay direction rewards XP. Every plant or defuse attempt that lasts more than 5 seconds rewards XP. Every plant or defuse attempt that you stop rewards you XP. Revised Gameplay The gameplay was revised in a way that balances both sides. Sites per base have been reduced from 3 to 2. Site switch now takes 10 seconds. Plants need to last atleast 5 seconds to make the site explode and switch. There is a cooldown to both planting and defusal. Detonator and Screwdriver are hidden by default, can be brought up by using the H keybind. XP has been capped to a maximum of 40 to nerf buyable perks. XP per minute has been reduced from 10 to 5. New Maps All the previous maps were balanced. Unplayable maps were removed. 8 new maps were added, more to come soon! Server UI was reworked to display more information and look fluent. 1 This signature changes every refresh. Complete gallery. Link to post
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