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Gohan.

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Posts posted by Gohan.

  1. I won't reply anymore to your excuses, I think this is solid evidence about something which is not the same case as you shown in those reports at EC server. If you wanted to base your excuses on others perspective of a report of an other player on an other server, might record next time your POV to clear the situation.
     

    4 hours ago, Gohan. said:

    How a software will work well for a period of time but now it gives you fps drops, it doesn't make sense. 

    Quote from Gynla: "PS: You can check my past, i've never got banned or caught using anything as such, unlike your past... banned on LW and another servers for the usage of tools."

    Ah yes, I've never been banned on LW. I have been banned on CTF because the script have detected that some files where inside the folder of VC. (VCMPHACK.asi) Those files were inside my folder due to I was helping, GangstaRas for Vice War VI script. (Due to I was the only one who coperates while having the files).
    If you do the same nowdays at TDW i'll automatically kick you, you will have to remove the files, and join again, and nobody will say anything.
    But in the past, as you said, rules were a little bit more stricted, and those hacks were impossible to get until you join ON. And that's what I did, joined ON for a month, gained their trust, reported them all. (If you want information about this, try to be admin of LW, and check the big topic where I reported them all.)
    https://ctf.vc-mp.net/index.php?topic=1320.0

    Again: read before write. "Usage" is not the proper word. I have never used hacks to get advantage over the players

  2. It's not my case that you provided.

    Do you have problems to read right?
    I SAID THAT WHEN YOU SAW MARTYR COMING TO YOU, YOU HAVE DESACTIVATED, AND GOT HIT. JUST AT THE SAME TIME THAT I HAD TO RELOAD.

    "and since when F1 doesn't save you from fall damage?"

     
    23 minutes ago, Gohan. said:

    The only damage that you took was because you have fell of the roof.


    pd: there's a big diference between 400 and 260 ping.
    Read before write pls.
  3. Ah nope. You have gained health because you have killed 2 players at the bombsite, and that's what I said and you can clearly see at the video. The only damage that you took was because you have fell of the roof.

    Again, as I said, You can clearly see at the video that I'M NOT HOLDING LMB, BECAUSE IM WALKING WITH INGRAM AND IM NOT SHOOTING. (is it clear for you? or should I make a gif of me walking)

    Replying to "playing with 290ms will require you to hold left click for a whole second without switching or crouching for the hit to be received in my screen"
    Here's a clip which can easily beat your argument. (I did the crouch cutting the animation of the shot, and I've hit him. [Of course that EK.president has a ping a little bit higger than yours. Which means that the situation between you and me are less time to compare, you might receive the bullets]
     


    PD: 290 ms is not my ping btw. Seems that your little head doesnt understand that information.

  4. So now its ridiculous think that i could kill you with that "fast double shoot", if i hit you both shots while you were standing, it means that the first shot with "300 ping" (for you) had to hit you.
    People like me are trying to keep this comunity alive, aware and away from the cheaters. I said "don't take it personally" before, which means that I don't have nothing agaisnt you, in this topic you are suspect of using hacks, it's just a reminder for you.

    And it's not a ridiculous thing, if you make some maths: The delay between my ping, your ping, and the animation time of the shots it wont take longer than 0.82 seconds, which means it is 820 ms. (Summatory of Gohan's ms + Gynla's ms + animation time ms which is send and received by both perspectives).
    (The animation is less than the number I've put in this maths, because I cut the animation doing c-glitch)
    It means that if have hit you 2 times, the first shot have to knock you down, because you have received the packet.

    Im not trying to ruin your victory, I think that you are ruinning your own victory infront of everybody. Well not infront of everybody, because in this case, no one was near you either those who you have killed at the same time that I've hit you with the shotgun.

    PD: I told you before, my ping is not higher than 270. You are trying to disgrace my report by stupid excuses.
    zvm0gc7.png

  5. That's what I said xd, You had it turned on, when you saw that martyrdom was really close to you while you were defusing, decided to turned off, died.
    I think you are trying to excuse so much about that desync bug and this is solid proof about you using hacks, but anyways champion, good luck.

    PD: funny how you linked a video of one of the guys who's trying to ruin the comunity with his hacks. (I know how f1 works, that's why I said, "I can provide a video if you want to see how f1 looks like in the screen who's using it")

  6. How a software will work well for a period of time but now it gives you fps drops, it doesn't make sense. 

    By following the report that you sent, it normally desync when the player who's desync doesn't stop holding LMB, and I can say that I wasn't holding it, as you can see I made switch the weapons while walking, that means I wasn't holding it.

    Another thing, my ping never warps over 280, it is always stuck at 245-275. I don't have packet loss either.

    How can you explain that I was desync on you screen, nobody was shooting at you, there was no bullet trails to load on your screen except mine.

    One more time, by following the report that you sent, You have killed 2 players while I was shooting at you from a far distance of 10 mts, you were at the roof, like me, those guys which you have killed, at the bombsite. Same situation. 

    I don't think that any kind of lag/warp/desync can save you from 30 bullets straight to your body.

  7. Do you have a video of your POV which can definetely show us that this situation have happened in your screen? By following the report that you sent, atleast the sound on your screen it might reproduce.
    Don't take it personally, but I think that if you were using something at that moment, you won't have a proof 😉

  8. In-game nick: Gohan.
    Reported player's nick: Gynla
    Date/Time: 16 November, 2020
    Reason for report: Possible F1, PacketLoss Tools
    Extra Info: (If Any)
    First of all, I want you to understand some concepts and situations that might happend or not in the following report.
    If you have ever planted or defused the boom, there's a possible situation, you while doing the animation of 
    CPR (cardio-pulmonary resuscitation) and you get hit by someone at the body, the animation stops for a second, and restart instantly. Which means that the defuse/planting won't stop. Here I provide a video about it. (Click Here).
    About how F1 works: If you are the player using F1, you will see at everybody doing the animation of each weapon shots, but the bullets won't come out of the gun, due to that is what F1 disable, the bullets. It means that if someone is shooting from behind you, and you have it activated, you won't know that someone is behind you shooting, in case that you seen him in the map. (I can provide a video if you want to see how f1 looks like in the screen who's using it)


    Finally if you have read it carefully, here's the report video about gynla.

    PD: I want an explanation of how you have not heard me when I shoot 4 bullets of the shotgun, and 30 bullets of an m4 right at your body. (There's blood coming out if you don't notice)

  9. In-game nick: Gohan.
    Bug encountered: There was a bug (at the base of "Malibu War") which I already talked to ELK, where you can plant/defuse the boom from below the checkpoint. ELK said: "[MK]Berkay_Khan: yes gohan, it's fixed on newest version of sv script i assume". Now it happened again accidentally, but a little bit different.
    Are you able to reproduce it?: I tried sometimes but no, it's hard to replicate what happened in the video.
    Screenshots / Videos: 
    (This is the position from where you can defuse/plant) (MALIBU WAR)
    (This is the position where the Checkpoint is placed, right above the last pic) (MALIBU WAR)
    (This is the situation which have happened)
    Explanation or Steps to reproduce: First time it happened was on Malibu War, in this case, at the photo you can see the checkpoint from below of the floor. I was able to defuse/plant the bomb from there.
    At the video, you can see how it happened, I accidentally went throught the roof by bumping above a player while getting shooted with a shotgun, I have defused the bomb from above the building, which means that the action is not catching that player.pos.z which is not checked with player when he's inside the checkpoint. And of course the height/size of the 3d object is ordinary big.

     

    • Agree 1
  10. I find it like this, sometimes both teams shows a great competitive match that sometimes both teams wants to clarify the results, players wants to show who's the winner. Another suggestion to convince you and others who think the same, must be a poll inside the game which allows the player to decide by majority in case of a tie breaker or just a draw.

    \o/ take your time to decide

  11. Hey, I've been thinking about a tie breaker, due to many times the base it's unbalanced as fuck to attackers or defenders, indeed.

    Suggestion 1:
    I don't know if you have played call of duty at once, but there's a tie breaker at capture the flag mode, this mode turns the game a little bit different.
    In case of Call of Duty, it consist in two rounds (3 minutes).
    At the first round both flags can be taken at the same time. First team to catch the opposite flag and deliver it to the base, sets a time which the other team has to beat at the next round.
    The next round is not 3 minutes anymore, it's the time that the team have set by delivered the flag, if the opposite team deliver the flag before the round finish, they won. If not, they lose.

    So my suggestion is the following, due to we have attackers and defenders, tie break must respect both sides, 1 round per team to attack.
    Reduce the timer, from 6 to 3.3 minutes, to make it faster than 2 rounds of the normal gamemode.
     


    Suggestion 2:

    Another suggestion of a tie breaker.
    Following the script that one team is defender and the other one attacks, I suggest to make a little brawl base (Like Tennis in leaf links) where randomly select 1 player of both teams, and they have to fight each other to decide if the team wants to attack or defend. The winner must type in chat /attacker or /defender by following team mates decision. (Weapons can be defined randomly aswell for both, I mean, both m4, both stubby, both m6, both shotgun, not like kits already setted)


    Suggestion 3:

    Another suggestion of a tie breaker.

    Following the script that one team is defender and the other one attacks, the easy suggestion must be a replay of the base with less timer. (3/4 minutes)

    • Informative 1
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