Jump to content

Revision Update


Recommended Posts


Version 1.2 (SqMod)
The Demolition Wars
 REVISION UPDATE 
 


 

We are proud to announce that all the reworks on The Demolition Wars are complete! 
Inclusive of many exciting features, improvements and bug fixes.
 


jUuMb2w.png

 


Set to release this Sunday, 15 GMT.
( subject to change )
~Team OneVice
 

Spiller.gif

This signature changes every refresh. Complete gallery.

Link to post



The Demolition Wars
 WHAT HAS CHANGED 
 


 

There were a lot of changes you would want to know about.
Tip of the iceberg has been listed below.

 


 

Hefty Performance Boost

The server has entirely been rewritten on S.L.C's SqMod Plugin, giving room to more throughput. 
Discord bot was rewritten on discord.js which helped eliminate surge issues.
Client side processing was carefully implemented, making sure there is zero to minimum amount of drops.
 


 

Handsome Rewards


Every contribution made towards gameplay direction rewards XP.
Every plant or defuse attempt that lasts more than 5 seconds rewards XP.
Every plant or defuse attempt that you stop rewards you XP.

 


 

Revised Gameplay


The gameplay was revised in a way that balances both sides.
Sites per base have been reduced from 3 to 2.
Site switch now takes 10 seconds.
Plants need to last atleast 5 seconds to make the site explode and switch.
There is a cooldown to both planting and defusal.
Detonator and Screwdriver are hidden by default, can be brought up by using the H keybind.
XP has been capped to a maximum of 40 to nerf buyable perks.
XP per minute has been reduced from 10 to 5.

 


 

New Maps


All the previous maps were balanced. Unplayable maps were removed.
8 new maps were added, more to come soon!

 


Server UI was reworked to display more information and look fluent.

  • Winner 1

Spiller.gif

This signature changes every refresh. Complete gallery.

Link to post
Guest
This topic is now closed to further replies.
×
×
  • Create New...